Track Pack

 

EZ-LINK Trackbuilding System

Track Pack

Included in the Basic Pack!


Contains:
  • 10, 20, 30 meter single and doubletrack Straights.
  • 22.5, 45, 90 degrees single and doubletrack Corners.
  • Left and right Switch (point).
  • DoubleTrack X-Switch.
  • Single and doubletrack Hill up and down pieces.
  • Single and doubletrack Vario pieces.

Information:


Version: 1.01
Last Update: 09-01-2009
Permissions: No Modify/Copy/No Transfer


Lay tracks with ease using our menubased EZ-LINK system. Place the base, align and rez the gantries, wires and rails. Available trackpieces are:

  • Straight_10m_1b.
    • Objects without gantries: 3
    • PrimCount without gantries: 5
    • Objects with gantries: 5
    • PrimCount with gantries: 10
  • Straight_20m_1b.
    • Objects without gantries: 4
    • PrimCount without gantries: 10
    • Objects with gantries: 6
    • PrimCount with gantries: 16
  • Straight_30m_1b.
    • Objects without gantries: 5
    • PrimCount without gantries: 15
    • Objects with gantries: 7
    • PrimCount with gantries: 22
  • Straight_10m_2b.
    • Objects without gantries: 3
    • PrimCount without gantries: 8
    • Objects with gantries: 5
    • PrimCount with gantries: 18
  • Straight_20m_2b.
    • Objects without gantries: 4
    • PrimCount without gantries: 16
    • Objects with gantries: 6
    • PrimCount with gantries: 28
  • Corner_22.5deg_1b.
    • Objects without gantries: 4
    • PrimCount without gantries: 14
    • Objects with gantries: 6
    • PrimCount with gantries: 20
  • Corner_45deg_1b.
    • Objects without gantries: 5
    • PrimCount without gantries: 28
    • Objects with gantries: 7
    • PrimCount with gantries: 35
  • Corner_90deg_1b.
    • Objects without gantries: 8
    • PrimCount without gantries: 55
    • Objects with gantries: 9
    • PrimCount with gantries: 73
  • Corner_22.5deg_2b.
    • Objects without gantries: 4
    • PrimCount without gantries: 25
    • Objects with gantries: 6
    • PrimCount with gantries: 37
  • Corner_45deg_2b.
    • Objects without gantries: 5
    • PrimCount without gantries: 48
    • Objects with gantries: 7
    • PrimCount with gantries: 62
  • Corner_90deg_2b.
    • Objects without gantries: 8
    • PrimCount without gantries: 95
    • Objects with gantries: 9
    • PrimCount with gantries: 115
  • Switch_left and Switch_right.
    • Objects without gantries: 5
    • PrimCount without gantries: 29
    • Objects with gantries: 7
    • PrimCount with gantries: 43
  • Switch_X.
    • Objects without gantries: 5
    • PrimCount without gantries: 50
    • Objects with gantries: 7
    • PrimCount with gantries: 70
  • Hill_Up_1b.
    • Objects without gantries: 7
    • PrimCount without gantries: 28
    • Objects with gantries: 8
    • PrimCount with gantries: 40
  • Hill_Down_1b.
    • Objects without gantries: 6
    • PrimCount without gantries: 27
    • Objects with gantries: 7
    • PrimCount with gantries: 39
  • Hill_Up_2b.
    • Objects without gantries: 7
    • PrimCount without gantries: 46
    • Objects with gantries: 8
    • PrimCount with gantries: 70
  • Hill_Down_2b.
    • Objects without gantries: 6
    • PrimCount without gantries: 45
    • Objects with gantries: 7
    • PrimCount with gantries: 69
  • Vario_1b.
    • Objects without gantries: 3
    • PrimCount without gantries: 5
    • Objects with gantries: 5
    • PrimCount with gantries: 10
  • Vario_2b.
    • Objects without gantries: 3
    • PrimCount without gantries: 8
    • Objects with gantries: 5
    • PrimCount with gantries: 18
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